I build AI that works
where life happens.

Selected work

All projects

Live Transcriber

A complete on-device ML workflow for captured and imported audio — from recording and model execution to speaker-aware transcript review, translation, search, and reuse.

  • Edge ML
  • Real-time audio
  • Local-first
  • End-to-end product
Act to See interaction and articulated reconstruction workflow

Active perception · RSS 2026 workshop

Act to See

A closed-loop robotic system that interacts with an unknown articulated object and reconstructs an explicit URDF online, using the representation as both output and planner memory.

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SceneFun3D affordance grounding method overview

3D vision · CVPR 2026 challenge winner

OpenSUN3D affordance grounding

An Open-Vocabulary 3D Affordance Grounding system that combines 3D segmentation, language-guided proposals, and VLM verification to locate functional parts in 3D scenes.

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LiDAR point-cloud visualization and annotation interface

Production perception · NIO

Human-in-the-loop 4D data engine

Built LiDAR–camera visualization and annotation systems used across perception teams, then trained a point-cloud sequence model to support dense pedestrian tracking workflows.

  • LiDAR
  • Camera
  • Tracking
  • Data engine
Project details

How I work

01

Product systems

I turn ambiguous needs into coherent native workflows, then carry them through privacy, reliability, distribution, and support.

02

On-device AI

I integrate speech, language, and vision models under real constraints: latency, memory, battery, offline use, and replaceable runtimes.

03

Perception & robotics

I build tools and models that connect sensor data to action — from production LiDAR pipelines to interactive 3D scene understanding.

Recent recognition

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Building something that needs
to be both intelligent and real?

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